MAJESCO ENTERTAINMENT ANNOUNCES ‘BANANAGRAMS®’ GAME IS NOW LIVE ON FACEBOOK® PLATFORM

Posted on November-17-2008 By admin
Filed under: Press Releases
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EDISON, N.J., November 17, 2008 - Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced that the popular anagram game, Bananagrams, is now available as a free application on Facebook Platform. Developed by Large Animal Games, the award-winning Bananagrams goes above and beyond the rules of traditional board games in favor of an every-player-for-themselves approach that delivers lightning-fast puzzle play in a competitive environment.

Unlike most board games where players have to wait for their opponents to make a move before they can take another turn, the object of Bananagrams is to create as many words as quickly as possible from an initial batch of selected tiles. Players must simultaneously scramble to form interconnected words while drawing additional letters from a community pile of tiles. Once the tile pile is depleted, the player who is able to use all of his or her tiles first wins.

Facebook users can play Bananagrams with up to 25 friends in the classic Live Multiplayer mode, communicating with one another using in-game chat. If their friends aren’t online, players can always make some new ones by jumping into a public room. Or, they can set up a play-on-your-own-time Banana Café challenge for up to 25 of their friends, who then race against each other to use up all their letters in the least amount of time. Players can always compare their own results against those of their friends and the world via the Bananagrams Leaderboard.

Bananagrams also offers Facebook users two single player modes - Banana Solitaire and Single Player Banana Café - in which players compete in a timed race to place letters and try to beat their own or their friends’ best posted times.

Bananagrams is now available as a free application on Facebook Platform. New features and enhancements are being added continuously, and the game is coming soon to other social networks. For additional information about Majesco’s exciting line of products, please visit: http://www.majescoentertainment.com/.

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MAJESCO ENTERTAINMENT ANNOUNCES BANANAGRAMS GAME FOR FACEBOOK

Posted on July-24-2008 By admin
Filed under: Playstation 3, Press Releases
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EDISON, N.J., July 24, 2008 –Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced that the popular anagram game, Bananagrams, will be available August 18 as a free Facebook Application. Developed by Large Animal Games, Bananagrams ignores all the rules of traditional board games in favor of an every-player-for-themselves approach that delivers lightning-fast puzzle play guaranteed to get the mind moving and drive players “bananas.”

“Casual gaming applications have exploded on social networking sites like Facebook and Bananagrams is an ideal fit for the demographic,” said Gui Karyo, Executive Vice President of Operations, Majesco.” With its fast-paced action and addictive but simple gameplay, we believe this game has potential to become one of the most popular gaming applications on the site.”

The object of Bananagrams is to create as many words as quickly as possible from an initial batch of selected tiles. Unlike other turn-based games, Bananagrams has players simultaneously playing to form interconnected words. Once the tile pile is depleted, the player who is able to use all of his or her tiles first wins.

Facebook users will have the option to play alone or online against up to four or eight friends. The game will offer two single player modes – Banana Solitaire and Single Player Banana Café – in which players compete in a timed race to place letters in order to beat their own or their friends’ best times. After honing their anagramming skills in the single player modes, Facebookers will be able to compete against friends in one of two multiplayer modes - the Classic Multiplayer Game, with up to four players, or the Banana Café, where they can race against time and up to seven other players to take first place! All game modes will let players chat online during gameplay and compare their results against each other via the Bananagrams Leaderboard.

Bananagrams will be available August 18 as a free Facebook Application. After the initial launch, new features will be introduced on a regular basis. For additional information about Majesco’s exciting line of products, please visit: www.majescoentertainment.com.

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AWARD-WINNING CHARITY GAME THE TUTTLES MADCAP MISADVENTURES SHIPS TO RETAIL SUPPORTED BY FACEBOOK CONTEST

Posted on March-20-2008 By admin
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Tuttles

Seriously Ill Kids Stand to Benefit from Creative Fundraising Campaign

LOS ANGELES - March 20, 2008 - Legacy Interactive today shipped The Tuttles Madcap Misadventures: Starlight Charity Challenge game to retail. The hybrid PC/Mac retail version of the animated arcade-style game is a first-of-its kind national fundraising campaign benefiting children with chronic and life-threatening illnesses via Starlight Starbright Children’s Foundation (www.starlight.org), with fifty percent of the retail proceeds going to the organization. Simultaneously downloadable Mac, Flash, widget and Facebook application versions of The Tuttles have launched, with a Facebook “Friends” promotional contest designed to help spread the word about the charity fundraiser.

Starlight helps seriously ill children and their families cope with pain, fear and isolation through entertainment, education and family activities. Its programs include mobile entertainment units and laptop computers for hospitalized children, fun family events that take children and families away from medical treatments, a social network for teens with serious medical conditions and much, much more.

“The Tuttles looks great, is fun and makes you feel good. It’s an easy choice for people to get behind this game because a significant portion goes directly to brighten the lives of real children,” said Legacy’s CEO Ariella Lehrer. “By making a $20 purchase and helping spread the word, anybody can make a difference.”

Kicked off as a fundraising concept by Starlight, certainly many people have gotten involved in the game already. Actors William Shatner, Bob Saget, Jamie Lee Curtis, Ashley Tisdale, Dominic Scott Kay, Dave Thomas and Dave Coulier lent their voices to The Tuttles, a classic side-scrolling platformer game for all ages. The story line follows a vacationing family as they travel by flying mini-van through desert, jungle and even under water avoiding obstacles and collecting goodies along the way to the Alamo. The original comedic script and characters were designed by Emmy Award-winning Animax Entertainment. SomaTone Interactive Audio created the soundtrack and leading Mac portability developer TransGaming, Inc. (TSX-V: TNG) has made the game Mac compatible using their Cider Portability Engine.

The downloadable PC version of the game (www.tuttlesfamilygame.com) was released late last year and has already garnered a “Kids Game of the Year” award from GameTunnel.com and a 2008 Parents’ Choice Silver Award. The retail version, rated E For Everyone, will be available through retailers for a suggested retail price of U.S. $19.99. TransGaming has launched the downloadable Mac version of The Tuttles online at www.gametreeonline.com, and is also donating a significant portion of those sales back to Starlight.

In addition, free Flash, widget and Facebook application versions of The Tuttles have launched today. Ten Sony Cyber-shot DSC-N2 digital cameras, each with an MSRP of $449.95, will be given away as part of a Facebook “Friends” promotion. Participants must add The Tuttles Sweepstakes Facebook application to their profile at http://apps.facebook.com/legacygames, then can answer questions about the game and invite “friends” in their Facebook social network to add the application. The participant will receive one entry when they submit their answers and an additional entry for every friend they invite that accepts and downloads The Tuttles Sweepstakes Facebook application. Camera winners will be randomly drawn from all entries received by April 20, 2008.

While the celebrities and companies involved in creating the game have given liberally of their time and services, the remaining sales income goes towards defraying the actual costs of the fundraiser.

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